Game designer: Edgar Cayce
Artwork: Olivier Fagnère
Simultaneous trades, combinations, quickness
After having selected as many cow families as there are players, the cards are shuffed and 9 are dealt to each player. The players will then have to trade cards, at a rate of 1, 2, 3, or 4 identical cows face down. They announce (often by shouting!) the number of cards they're giving and add the ones they're getting to their hand. As soon as a player manages to collect a complete family of nine cards, they hit the bell. The round ends, the player scores the points for the family they managed to gather, and play moves on to the next round for a new flurry of fierce trading!
The first player to reach 200 points, or the one with the most points as the end of eight rounds, wins the game.
The winner of each round can choose to apply one of the seventeen offered variants (silent cow, lazy cow, cow n’Guns…) to the next round, in order to change things up a bit.